| ÔÚ¿ÍÕ»ÀïÃæÎÒÃÇ×¼±¸Á˺ܶàÓÎÏ·ÒÔ¹©´ó¼ÒÒ»ÆðÓéÀÖ.°üÀ¨ÆÕͨµÄ¹¤¾ßÈçÂ齫,ÏóÆåºÍÆË¿Ë,ÎÒÃÇÒ²Ôö¼ÓÁËһЩÓÐȤµÄÓнÌÓýÒâÒåµÄÓÎÏ·,²¢ÇÒ»¹ÔÚÔö¼ÓÎÒÃǵÄÓÎÏ·,ËùÒÔÈç¹ûÄãÃÇÓкõĹØÓÚÓÎÏ·µÄ½¨Òé,Çë̹ÂʵĸæËßÎÒÃÇ,ÇëËÍÓʼþºÍ½¨Òéµ½ÎÒÃǵÄÓʼþchris@woodenman-inn.com
̨Çò
Ò»¸öСÐĮ́Çò×À, Ò»¸öºÃµÄÏûDz·½Ê½. ¿ÉÒÔÁ·Ï°ÄãµÄ¼¼Êõ»òÕßÖ»ÊÇΪÁ˺ÃÍæ!
·µ»ØÉÏÃæ
Playstation 2
ÊÇÄã˯¾õµÄºÃ»ï°é! Äú¿ÉÒÔÓÃÎÒÃǵÄ40´çµçÊÓ»úÀ´Íæ,Ò²¿ÉÒÔ´øµ½·¿¼äÈ¥Íæ!* 100ÖÖÓÎÏ·¹©ÄúÑ¡Ôñ, ¼´Ê¹ÍíÉÏÄúÒ²¿ÉÒÔ¿ªÐĵÄÍæÈç¹ûÄúû´øÖØÒªµÄÈË´ôÔÚÉí±ß.
ÏÖÔÚ¿ÉÒÔÖ§³ÖÁ½¸öÈËÍ¬Ê±Íæ.
*T×âÓÃPS2µ½·¿¼äÍæÃ¿Ìì20ÔªÈËÃñ±Ò.
·µ»ØÉÏÃæ
Nintendo Wii
Nintendo Wii. ÓÃÊÖµÄÒÆ¶¯À´¿ØÖÆ×ÅÍæ,Õâ¸öÓÎÏ·ºÜ´Ì¼¤Ò²ºÜÈÝÒ×ÀÛ. ¿ÉÒÔÓÃÎÒÃÇ40´çµÄµçÊÓ»úÀ´Íæ,ÓÐ100ÖÖÓÎÏ·ÈÃÄúÑ¡Ôñ,ÒԺ󽫻áÓиü¶à!
¿ÉÒÔÌôÕ½ÄúµÄÅóÓÑ»òÕßÊÇÎÒÃÇÖеÄÒ»¸ö Òà»òÕßÊÇÄú×Ô¼ºÍæ, Ö»ÒªÄú²»´òÆÆ¶«Î÷ÎÒÃDz¢²»½éÒâ±ðµÄ! :)
ÏÖÔÚ¿ÉÒÔÖ§³ÖÁ½¸öÈËÍ¬Ê±Íæ.
·µ»ØÉÏÃæ
Settlers of Catan
Iin
Settlers of Catan, players try to be the dominant force on the island
of Catan by building settlements, cities, and roads. On each turn
dice are rolled to determine the current production on the island.
Players collect raw materials to build up their civilizations to
gain enough victory points to win the game. This game is a Spiel
des Jahres (German game of the year, 1995) winner, primarily because
of its amazing ability to appeal to non-gamers and gamers alike.
Settlers of Catan is suitable for two to four players.
·µ»ØÉÏÃæ
Ingenious
Ingenious is the new abstract placement game from internationally-renowned
game designer Reiner Knizia. Players place colored tiles on the
hexagonal board, scoring points, blocking opponents’ tile placement,
and trying to protect themselves from being blocked by their opponents.
Marvelously elegant and compulsively replayable, Ingenious is an
excellent introduction to German-style abstract board games. It's
ingeniously simple, and simply ingenious!
Ingenious is suitable for up to four players, as well as for solo
play.
·µ»ØÉÏÃæ
Ubongo
Fast! Captivating! Simple!
Fast because all players are trying simultaneously to cover their
Ubongo spaces with the appropriate tiles.
Captivating because you don't want to stop and excitedly look forward
to the next round.
Simple because the rules for playing Ubongo are explained in only
a few sentences.
And here's how the game works: Each player receives their own puzzle
board and 12 tiles, all shaped differently. Then one player throws
the die and turns the sand timer. Which tiles will have to be placed
on each player's board is determined by the icon on the die. Now
each player tries to place their tiles and solve the puzzle as fast
as possible. The fastest player shouts "Ubongo!" and is allowed
to move their pawn on the common game board and take two jewels.
Meanwhile the other players continue to solve their puzzle -- as
long as the sand timer is running, they are allowed to place their
tiles and collect jewels. The player who has collected the most
jewels of one color is the winner! And that player won't necessarily
always be the fastest.
Ubongo is suitable for two to four players
·µ»ØÉÏÃæ
Through The Desert
In Through the Desert, two to five players each control a tribe
of nomads vying for control of the desert. By establishing caravans
and taking over oases, the players gain points as their tribes increase
in power.
Strategy is essential in deciding how and where to build your tribe's
caravans. There is more than one way to gain points, and several
ways to win. Should you try to build the longest caravan? Or should
you dominate the desert's oases? Don't forget to keep an eye on
your opponents' caravans, or you may find your own tribe cut off
from valuable water holes.
Through the Desert is suitable for two to five players
·µ»ØÉÏÃæ
Saboteur
You are dwarves digging for gold in the depths of a mine when
suddenly, the pick-axe breaks, and the lantern goes out. The saboteur
has struck again! But who is the saboteur and will he (or they!)
stop you from reaching the treasure? If you succeed gold awaits
you. If you don't, then to the victor goes the spoils. Whoever has
the most gold nuggets after three rounds is the winner.
Saboteur is suitable for three to ten players
·µ»ØÉÏÃæ
Take 6
The aim of the game is to lose all of your cards. Players start
with 10 cards and get rid of them by carefully placing them in four
rows. But don't play a sixth card in a row... you'll have to take
all six cards! The winner is the player who has collected the least
number of Bullhead points at the end of the game.
Take 6 is suitable for two to ten players
·µ»ØÉÏÃæ
|